The current version only implements the basic core gameplay. The interface, special effects, and sound effects are not the final effects. Please forgive me.
How to play:
1. Clearance goal: to knock all the enemies off the platform is victory
2. Gameplay: The prototype of the gameplay is similar to the gameplay of billiards, and knocking the target off the platform is annihilated
3. Operation: Tap/long press the screen to enter the bullet time immediately, and you can control the movement/impact direction of the protagonist during the bullet time