Discussing the ongoing interaction, the principal target of this diversion is to roll the ball through the way. This diversion pursues the idea of Zig Zag. The players need to pursue the way by rolling the ball without tumbling down. All the amusement controls are under a solitary mouse click. It is a 3D amusement loaded up with sharp wanders aimlessly. Discussing the gaming condition, diverse sprite pictures and activities are set which gives a definite picture of the shaky foundation. In this 3D gaming application, Graphics Elements and Audio Fragments of works were utilized.
Bug Fixes